Letters from the Editor
Fear and Subjectivity
Not everyone is afraid of Wallmasters, but our Editor-in-Chief is.
Gratitude and Characters
Gratitude (or a lack thereof) can go a long way towards defining a character.
Variety and Settings
The Callisto Protocol wastes an opportunity to explore characters and history through setting.
Influences and Themes
It’s not the size of the influence; it’s how you use it.
Chatbots and Game Plots
Are robots going to replace game writers? Not exactly.
The Art of the Reboot
How do you know when it’s time to reboot a franchise?
Player Choices and Branching Paths
Should player choices always matter?