Letters from the Editor


Fear and Subjectivity

Not everyone is afraid of Wallmasters, but our Editor-in-Chief is. 

Gratitude and Characters

Gratitude (or a lack thereof) can go a long way towards defining a character.

Variety and Settings

The Callisto Protocol wastes an opportunity to explore characters and history through setting. 

Influences and Themes

It’s not the size of the influence; it’s how you use it. 

Chatbots and Game Plots

Are robots going to replace game writers? Not exactly.

The Art of the Reboot

How do you know when it’s time to reboot a franchise?

Player Choices and Branching Paths

Should player choices always matter?