latest articles

Guilty Gear Strive:
Tone

Guilty Gear Strive uses its gleefully absurd tone to illustrate its themes while staying true to both genre and franchise conventions. 

StoryScan:
Persona 5 and Structure

Persona 5 has all the elements of a strong story, but a bloated third act keeps it from reaching its full potential. 

Narrative Analysis:
Character Archetypes

Character archetypes are commonly recognized templates that work as narrative shorthand in simple stories. 

About Cutscene University

At Cutscene University, our goal is to teach the essentials of storytelling by using the vibrant, engaging stories from both classic and modern video games. 

Recommended Reading

Narrative Analysis:
The Basics

Learn the fundamentals of storytelling: structure, character, setting, and themes.
What Remains of Edith Finch: The House

Narrative Analysis:
Next Steps

Go beyond the basics with topics like exposition, pacing, and stakes. 

StoryScan: Critical Hits and Weak Points

Study the highs and lows of popular video game stories. 

Storytelling has a shape. It dominates the way all stories are told and can be traced back not just to the Renaissance, but to the very beginnings of the recorded word. It’s a structure that we absorb avidly whether in art-house or airport form and it’s a shape that may be – though we must be careful – a universal archetype.

John Yorke

Producer and Script Editor